AI Insights · Timothy · March 2024
Top 5 Roguelike Games in Sweden: Q1 2024 Performance
An in-depth look at the performance of the top 5 roguelike games in Sweden for Q1 2024, covering weekly downloads, revenue, and active users.
The first quarter of 2024 saw substantial activity in the roguelike games category in Sweden. Below, we break down the performance of the top 5 games in this genre, based on data from Sensor Tower.
Epic War:Aim and Throw from Genesis Network had a remarkable quarter. Weekly revenue started at a modest $39 in mid-January but soared to an impressive $2.3K by the end of March. Weekly downloads followed a similar trend, peaking at 7.5K in the last week of March. Active users showed consistent growth, reaching 12.1K in the same period.
Hero Wars: Alliance by Nexters Global LTD experienced fluctuations in its weekly revenue, starting at $17.5K in early January and climbing to $24.9K by the end of March. Weekly downloads, however, saw a decline, starting at 3.7K and dropping to 694 by late March. Active users also decreased, from 10.6K at the beginning of the quarter to 6.4K by the end.
Top Heroes by River Game HK Limited showed a steady increase in weekly revenue, starting at $2.9K and peaking at $8.6K in the last week of March. Weekly downloads were highest at 2.4K in early February but tapered off to 861 by the end of the quarter. Active users reached a high of 4K in early March before settling at 3K in the last week.
Titan War from BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED had a varied performance. Weekly revenue fluctuated, peaking at $534 in mid-February. Weekly downloads were highest at 10.7K in late January but saw a significant drop, with no downloads reported in the last week of March. Active users remained relatively stable, around 6.5K throughout the quarter.
Legend of Mushroom by Joy Net Games, which launched in early March, showed promising results. Weekly revenue reached $22.1K by the end of March. Weekly downloads were strong, starting at 4.9K and maintaining over 2K in subsequent weeks. Active users also increased, reaching nearly 6K by the end of the month.
These insights, sourced from Sensor Tower, highlight the dynamic landscape of roguelike games in Sweden. For more detailed analytics and trends, visit Sensor Tower.